Investigation on the efficiency of the closed kinetic chain and video-based game exercise programs in the rotator cuff rupture: A randomized trial
| dc.authorid | 0000-0002-5206-0254 | |
| dc.authorid | 0000-0001-9804-368X | |
| dc.authorid | 0000-0001-6993-7983 | |
| dc.contributor.author | Menek, Burak | |
| dc.contributor.author | Tarakcı, Devrim | |
| dc.contributor.author | Tarakcı, Ela | |
| dc.contributor.author | Yılmaz Menek, Merve | |
| dc.date.accessioned | 2022-11-04T09:18:21Z | |
| dc.date.available | 2022-11-04T09:18:21Z | |
| dc.date.issued | 2022 | |
| dc.department | İstanbul Medipol Üniversitesi, Sağlık Bilimleri Enstitüsü, Fizyoterapi ve Rehabilitasyon Ana Bilim Dalı | |
| dc.department | İstanbul Medipol Üniversitesi, Sağlık Bilimleri Fakültesi, Ergoterapi Bölümü | |
| dc.department | İstanbul Medipol Üniversitesi, Sağlık Bilimleri Fakültesi, Fizyoterapi ve Rehabilitasyon Bölümü | |
| dc.description.abstract | Objective: To examine the effectiveness of video-based game exercises and structured closed kinetic chain exercises in individuals with rotator cuff rupture. Materials and Methods: Forty-five individuals with rotator cuff rupture were included in this study. Individuals were randomly divided into three groups: a conventional exercise group (CEG), a structured closed kinetic chain exercise group (CKCEG), and a video-based game exercise group (VGEG). Interventions were performed twice a week for 6 weeks. Pain severity; pain threshold; disabilities of the arm, shoulder, and hand questionnaire (DASH); rotator cuff quality of life index (RCQOL); range of motion (ROM); and joint position sense and approximation force of all individuals were evaluated pre- and post-treatment. Results: There was a statistically significant difference in all values of the pre- and post-treatment of the groups (P?<?0.05). When the differences between the groups were compared, CKCEG and VGEG values were more significant than CEG in all parameters (P?<?0.017). Improvements in pain threshold, ROM in shoulder flexion and abduction, DASH score, and all parameters of the RCQOL questionnaire in VGEG were statistically more significant than CKCEG (P?<?0.017). Conclusion: Individuals with rotator cuff rupture obtained more improvements in primary and secondary outcomes after closed kinetic chain exercise and video-based game exercise, rather than conventional methods. It was considered that video-based game exercise programs would be used in rotator cuff problems. | |
| dc.description.sponsorship | Istanbul Medipol University Individual Research Project | en_US |
| dc.identifier.citation | Menek, B., Tarakcı, D., Tarakcı, E. ve Yılmaz Menek, M. (2022). Investigation on the efficiency of the closed kinetic chain and video-based game exercise programs in the rotator cuff rupture: A randomized trial. Games for Health Journal, 11(5), 298-306. http://doi.org/10.1089/g4h.2021.0210 | |
| dc.identifier.doi | 10.1089/g4h.2021.0210 | |
| dc.identifier.endpage | 306 | |
| dc.identifier.issn | 2161-783X | |
| dc.identifier.issn | 2161-7856 | |
| dc.identifier.issue | 5 | |
| dc.identifier.pmid | 35666235 | |
| dc.identifier.scopus | 2-s2.0-85140274213 | |
| dc.identifier.scopusquality | Q1 | |
| dc.identifier.startpage | 298 | |
| dc.identifier.uri | http://doi.org/10.1089/g4h.2021.0210 | |
| dc.identifier.uri | https://hdl.handle.net/20.500.12511/9924 | |
| dc.identifier.volume | 11 | |
| dc.identifier.wos | 000807284200001 | en_US |
| dc.identifier.wosquality | Q1 | |
| dc.indekslendigikaynak | Web of Science | |
| dc.indekslendigikaynak | Scopus | |
| dc.indekslendigikaynak | PubMed | |
| dc.institutionauthor | Menek, Burak | |
| dc.institutionauthor | Tarakcı, Devrim | |
| dc.institutionauthor | Yılmaz Menek, Merve | |
| dc.language.iso | en | |
| dc.publisher | Mary Ann Liebert | |
| dc.relation.ispartof | Games for Health Journal | en_US |
| dc.relation.publicationcategory | Makale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı | |
| dc.rights | info:eu-repo/semantics/closedAccess | |
| dc.subject | Closed Kinetic Chain | |
| dc.subject | Rotator Cuff | |
| dc.subject | Serious Game | |
| dc.subject | Videogames | |
| dc.subject | Virtual Reality | |
| dc.title | Investigation on the efficiency of the closed kinetic chain and video-based game exercise programs in the rotator cuff rupture: A randomized trial | |
| dc.type | Article |
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