Browsing Makale Koleksiyonu by Scopus Q Value "Q4"
Now showing items 1-3 of 3
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Effect of demographics on use intention of gamified systems
(IGI Global, 2018)Gamification has become an influential term in diverse fields ranging from education to systems development and marketing. The recent intensifying emphasis is attributable to enabling technologies and successful practical ... -
Health professionals’ perspective in the context of social media, paranoia, and working autonomy during the COVID-19 pandemic period
(AVES, 2023)Objective: The purpose of this study is to reveal the views of health professionals on social media use, paranoia, and work autonomy during the COVID-19 pandemic. For this purpose, a questionnaire was applied to the ... -
Role of personalization in shaping attitudes towards social media ads
(Igi Global, 2018)The present article aims to understand attitudes towards social media ads, one of the most recent and rapidly growing forms of digital advertisements. So far, little attention has been paid in developing countries to the ...