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Toplam kayıt 21, listelenen: 1-10
Effect of robot assisted gait training on motor performance in cerebral palsy: A pilot study
(2019)
Purpose: Children with Cerebral Palsy (CP) have significantly impaired motor performance. There are various rehabilitationmethods in rehabilitation in CP. Robot Assisted Gait Training (RAGT) is an alternative rehabilitation ...
Comparison of the effects of two different exergaming systems on balance, functionality, fatigue, and quality of life in people with multiple sclerosis: A randomized controlled trial
(Elsevier Science Ltd., 2020)
Background: Balance disorders, fatigue, and walking impairments are the most common symptoms of multiple sclerosis (MS), which lead to a decrease in quality of life. To cope with these disability-increasing symptoms, it ...
Video game-based therapy for the non-dominant hand improves manual skills and grip strength
(Elsevier, 2020)
The study was designed to investigate the effect of virtual reality-supported training on manual skills and grip strength in the non-dominant hand in healthy participants. Thirty participants were randomized into two groups: ...
Upper extremity rehabilitation using video games in cerebral palsy: A randomized clinical trial
(Springer Heidelberg, 2021)
Introduction The aim of the present study was to compare the effects of neurodevelopmental therapy (NDT)-based upper extremity rehabilitation and video game-based therapy (VGBT) using Nintendo(R)wii and leap motion controller ...
The validity of an objective measurement method using the leap motion controller for fingers wrist, and forearm ranges of motion
(Elsevier, 2021)
The present study aimed to validate the Leap Motion Controller (LMC)-based Fizyosoft (R) HandROM System developed by our team to evaluate range of motion (ROM) for fingers, wrist, and forearm in a new clinical setting. ...
Effects of video games-based task-oriented activity training (Xbox 360 Kinect) on activity performance and participation in patients with juvenile idiopathic arthritis a randomized clinical trial
(Lippincott Williams & Wilkins, 2019)
Objective: The aim of the study was to compare the effects of two different task-oriented activity training programs on activity performance and participation in children/adolescents with juvenile idiopathic arthritis. ...
Research on the effects of a web-based system with oculomotor and optokinetic stimuli on vestibular rehabilitation
(Lippincott Williams & Wilkins, 2021)
Objective: The variety and use of technologies used in vestibular rehabilitation is very limited. The purpose of this study was to investigate the effects of a web-based system on vestibular rehabilitation in patients with ...
Disabled children's functionality and maternal quality of life and psychological status
(Wiley, 2016)
Background: Physiotherapy is being provided for different disabled groups in pediatric rehabilitation centers. The quality of life (QOL) and psychological status of the mothers of these children is affecting their compliance ...
The effectiveness of three-phase physiotherapy program in children with clubfoot after ponseti treatment
(Elsevier Ltd, 2022)
Backgrounds: Clubfoot is a foot disorder frequently seen. Although, there are several studies about the efficiency of physiotherapy in the treatment of clubfoot, physiotherapy programs may be more efficient if the treatment ...
Comparison of two different electrotherapy methods in low back pain treatment
(2020)
OBJECTIVE: To investigate the efficacy of High Intensity Laser Therapy (HILT) and Transcutaneous Electrical Nerve Stimulation (TENS) in low back pain (LBP). METHODS: Forty patients aged between 18 to 60 were included in ...